Farming Mechanics
In these page we will discuss some parts of the farming mechanics and trading in the Game
In the game a Marketplace would be open to every players interested to trade their harvest to other players and this triggers the in-game economy.
Storage House - to stock up Plants, Eggs and Milk this upgrades itself upon every level ups of the account.
Cage - Obtainable in the marketplace used to detain and catch animals.
Flowers, Fence, Wind Mill, and Trees - Decorative Items.
Water Well - Used to supply water resources for the in-game crops and animals, manually.
Water Sprinkler - Used to supply water resources for the in-game crops and animals, automatically with 2x XP Booster.
Shovel - Obtainable in the market, used to dig up plant crops and remove spoiled crops.
Energy Canisters - Obtainable in the market, to replenish lost energy in an instant.
Plot of Land - Expanding the domain of your farming can also be bought in the marketplace - this is also tradeable with other players.
Plants
Plants are tradeable to other players and could also be sold in the market.
Wheat - Unlocked upon startup of the account, when planted it will generate [1%] profit in 3 hours, then achieves full maturity in 3 hours.
Potato - Unlockable upon level 5, generating [1.1%] profit every 3 hours, then achieves full maturity in 3 hours.
Tomato - Unlockable upon level 10, generating [1.5%] profit every 4 hours, then achieves full maturity in 4 hours.
Chili - Unlockable upon level 15, generating [1.6%] profit every 4 hours 30 minutes, then achieves full maturity in 4 hours 30 minutes.
Carrot - Unlockable upon level 30, generating [2%] profit every 5 hours, then achieves full maturity in 5 hours.
Sugar Cane - Unlockable upon level 35, generating [2.1%] profit every 5 hours 30 minutes, then achieves full maturity in 5 hours 30 minutes.
Corn - Unlockable upon level 45, generating [2.5%] profit every 6 hours, then achieves full maturity in 6 hours.
Strawberry - Unlockable upon level 50, generating [2.6%] profit every 6 hours 30 minutes, then achieves full maturity in 6 hours 30 minutes.
Cotton - Unlockable upon level 55, generating [3.5%] profit every 7 hours, then achieves full maturity in 7 hours.
Apple - Unlockable upon level 60, generating [5%] profit every 12 hours, then achieves full maturity in 12 hours.
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